Originally published in the May/June 2008 issue of YouthWorker Journal. (story here) Reprinted with permission. Those who would rather bask in type-set goodness can grab the PDF.
Confessions of a Clan Chaplain:
Loving God, games, and the gamers who play them
My name is Rob, and I’ve got a secret. I’m a 30-year-old gamer. Ever since Frogger, I’ve been hooked. Side-scrollers, roleplaying games, adventure games, first person shooters, simulations, massively multi-player on-line games, I love ‘em all. But that’s not my secret.
I’m also a pastor, an Associate of Youth and Family Ministries to be exact. Over the years, many have asked me when I was finally going to become a “real” minister. I usually just laugh and say, “I’m very happy where I’m at, thank you.” Inside, it ticks me off. But that’s not my secret either.
Like most secrets, mine started small. I was bored one day, and broke, so I searched the net for a new game, something fun and free. I stumbled on what I still believe is one of the greatest games ever made. (Gamers can find out more at freeallegiance.org) I tried it, loved it, and joined a squad.
For the non-gamers, the difference between squad games and pick-up games is like the difference between Church League Softball and AAA Minor Leagues. Squad members discuss tactics in online forums. They schedule practices to improve skill and teamwork. What started as a simple distraction had turned into a commitment.
You know what the greatest part was? I was one of the guys. When someone swore, they didn’t apologize to me. When I got angry, they didn’t lecture me. And best of all no one assumed they knew me just because they could label me. It was a meritocracy of humor, intelligence, and skill. Finally, after a year, I took the big step. I told them I was a minister. What started as a commitment had become a community.
Members joined and members left, but the core became fast friends. We shared family pictures and work frustrations. We argued philosophy and politics. And because they trusted me, occasionally they would come to me with a question, or a problem, or even a prayer request.
Another year passed, and I posted a poll in our forum volunteering for clan chaplain. (clan instead of squad because the connotations hinted at the family we had become for each other, and chaplain because our community was so diverse) They overwhelmingly accepted, and dubbed me “Padre.” What started as a community had become a ministry.
So now you know. My big secret is out. I’m a shepherd with two flocks. I minister to kids in a suburb of Milwaukee. I also minister to a misfit band of gamers from LA, to Slovakia, to Australia, and points in between.
What surprises me every day is how much these two groups have in common. They like Jesus and hate church, which means I can’t hold a service and wait for them to show; I go to them. When they cry, I mourn with them. When they laugh, I dance with them. When we talk, I try to listen as much as I speak. I show them as much love as I’m able. When they ask why, I tell them stories.
“Did you hear the one about the guy with two sons?”
That’s real ministry even if the guy you’re praying for is a computer programmer from Germany. That’s real ministry even if the girl you’re counseling has braces and ADHD. It’s ministry because Christ is present, transforming us. These glimpses of the coming/present kingdom remind me that God is here too, inescapable, relentlessly loving, even on the Internet. Why would I give that up just to be a “real” minister?
I found it very moving Padre, `yt (“thanks” in the Allegiance language :-) ) for everything you do here!
Great article, Padre! Already passed on the link to some friends. :)
I’m wondering if you would also feel accepted in other gaming communities though, or if the Allegiance community is different in this respect. (Average age maybe?)
I don’t know for sure. On the one hand, I think good relationships yield opportunities for ministry in any context. On the other hand, I’ve been a part of squads before, and I’ve never seen anything quite like RT. That probably has something to do with median age and technical difficulty, but I think it has more to do with the characters involved, the communication tools they developed, and the culture they created.
So here’s my guess: Allegiance, with its brick wall learning curve and (some-times) brutal teamplay, weeds out the thin-skinned and the uncommitted. Cadet gives candidates more opportunity than is usual to preview the culture of the squads, helping them to pick a food fit. RT recruits/attracts the best attitudes and gives them the tools they need to build connections that go deeper than the game. Good ground (alleg), well tilled (cadet) and carefully watered (rt), yields a bumper crop. Of the three, careful watering is the most important contributor to growth.
Awesome read as usual Padre. I shall pass the link around :)
Very nice :)
“They like Jesus and hate church” I like the idea of church, just not a huge fan of the institution of church.
I wish you the best of luck in your continuing ministry, my local church recently cut their youth pastor because they couldn’t see the benefit to outreach like this.
Thanks for everything padre